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Gamification, flipped learning: what are they?

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One of the most important concepts in teaching is creating opportunities to make thinking visible. When teachers can really see the thinking of their students, they can provide these students with the support and encouragement they need to be successful. I truly believe in this statement regardless of learning strategies educators are willing to use. Tech integration is just a tool to support the students’ Learning. Games, game-based and gamification As I teach K1 and K2, I cannot see my classroom without games. First of all games are fun! Then learning is fun. Thus games have a place in my classroom. I know however that games tend to be less present in my older grades, French classes. [caption id="attachment_407" align="aligncenter" width="300"] flickr photo by Christos Tsoumplekas (Back again!) https://flickr.com/photos/tsoumplekas/4989423482 shared under a Creative Commons (BY-NC) license[/caption] I find that just so easy to play with the youngest. Ev...